Find a way through the arsenal
Escape from the territory of the red line
Wait until Artyom takes away all the items that were taken away from him earlier. Stay in the starting room for a moment, because there are also crates of supplies, as well as a new type of weapon, an incendiary grenade and a gas mask (it's a good idea to change masks if your current one was damaged on the way to the Bolshoi Theater). Having dealt with all your affairs, open the door
Turn right and carefully approach the gate of the metal detector. Take your time and wait for the guards to finish the conversation. One of them has to start his journey. Wait until he passes by you, and then kill or knock him unconscious.
I definitely recommend going around the gate using the narrow passage that is located against the wall on the right. Carefully approach the next opponent and eliminate him the way you want. Come down now and smash the lamps on the stairs on your way. When you get to the room on the ground floor, you can attack the last of the remaining guards or wait until he finishes talking on the intercom.
It is recommended to look into the adjacent lockers (one of them has a filter) and check the radio. Go to the room with the intercom now to find the guitar on the table.
The page of Artyom 's diary . Only after you collect it, open the door to the first large hall in the arsenal, because you will not be able to return here once you advance in history.
Symbols:
The starting point for exploring the first part of the arsenal
Passage to the second part of the arsenal
The fan between the first and second part of the arsenal
The gun exit
Note. Maps similar to those presented above can be found in all the main sections of this chapter. Each map is marked for your current position, which should additionally help you navigate the territory.
The exploration of the first part of the arsenal begins in A3, and your goal is to get to the passage in A2 (see: attached map). Starting from this point, there are a large number of ceiling lights that, unfortunately, cannot be broken by your firearm. This means that in some places you will have to pay more attention to those who remain in the shadows. The good news is that to the right of the starting point there is a box with a switch to turn off some of the neighboring "standard" lamps.
Start from the east and go around the railway engine on the south side. The guards you encounter can be eliminated or avoided, the choice is yours. In the first case, always make sure that the guard you are going to eliminate always goes into the shadows, so that the chances of his detection by others will decrease. Don't forget to search for each of the dead soldiers (most of them use machine guns and have a filter) and about opening all interactive containers. Купите вучну батерију
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